This project was for me to experiment with storytelling and narrative techniques with application to the medium of games. This is a showcase of my writing skills and use of Harlowe (Hybrid programming language of HTML, JavaScript and CSS) to implement gameplay mechanics via hypertextual inputs.
Make sure to click to zoom on the images to find out more!
Event Flow Chart that breaks down the narrative of the episode
Display of the Twine events and how each hypertext element feeds into one another.
You Lose – Grumpy KO’s Happy
You Win – Happy KO’s Grumpy
You can play it and read the design documentation here. (Download File)